14fh Rothko 1
(meta linear-colour-space: 1)
(rect position: [(/ canvas/width 2) (/ canvas/height 2)]
width: canvas/width
height: canvas/height
colour: (col/rgb r: 0 g: 0 b: 0 alpha: 1))
(wash colour: (col/rgb r: 0.15 g: 0.1 b: 0.2 alpha: 0.1))
(stroked-bezier-rect position: [500 600]
width: 800 height: 600
colour-volatility: 90 ~ (gen/int min: 0 max: 60)
colour: (col/rgb r: 0.8 ~ (gen/scalar)
g: 0.0 ~ (gen/scalar)
b: 0.0 ~ (gen/scalar)
alpha: 0.3)
volatility: 2 ~ (gen/int min: 0 max: 100)
iterations: 90 ~ (gen/int min: 0 max: 100)
seed: 40 ~ (gen/int min: 0 max: 100)
overlap: 90.0 ~ (gen/scalar min: 0 max: 5.0))
(stroked-bezier-rect position: [(/ canvas/width 2) 200]
width: 760 height: 200
colour-volatility: 9 ~ (gen/int min: 0 max: 50)
colour: (col/rgb r: 0.15 ~ (gen/scalar)
g: 0.10 ~ (gen/scalar)
b: 0.20 ~ (gen/scalar)
alpha: 0.3)
volatility: 20 ~ (gen/int min: 0 max: 100)
iterations: 90 ~ (gen/int min: 0 max: 100)
seed: 42 ~ (gen/int min: 0 max: 100)
overlap: 10.0 ~ (gen/scalar min: 0 max: 5.0))
(fn (stroked-bezier-rect position: [100 100]
width: 80
height: 600
volatility: 30
overlap: 0
iterations: 10
seed: 0
tessellation: 15
stroke-tessellation: 10
stroke-noise: 25
colour: (col/rgb r: 0.0 g: 1.0 b: 0.0 alpha: 0.5)
colour-volatility: 0
brush: brush/flat
brush-subtype: 1)
(define
[x y] position
x-start (- x (/ width 2.0))
y-start (- y (/ height 2.0))
th-width (/ width 3.0)
th-height (/ height 3.0)
vol volatility
cc-lab(colour.col/convert format: LAB)
half-alpha-col (col/set-alpha from: cc-lab value: (* 0.5 (cc-lab.col/alpha)))
prng (prng/build seed min: -1 max: 1)
sum-thickness (+ height (* (- iterations 1.0) overlap))
stroke-thickness (/ sum-thickness iterations)
stroke-half-thickness (/ stroke-thickness 2.0)
stroke-offset-factor (/ (- height overlap) iterations)
v-sum-thickness (+ width (* (- iterations 1.0) overlap))
v-stroke-thickness (/ v-sum-thickness iterations)
v-stroke-half-thickness (/ v-stroke-thickness 2.0)
v-stroke-offset-factor (/ (- width overlap) iterations))
;; horizontal strokes
(loop (i to: iterations)
(define
h (+ y-start stroke-half-thickness (* i stroke-offset-factor))
coords [[(+ (* (prng.prng/value) vol) x-start (* 0 th-width))
(+ h (* (prng.prng/value) vol))]
[(+ (* (prng.prng/value) vol) x-start (* 1 th-width))
(+ h (* (prng.prng/value) vol))]
[(+ (* (prng.prng/value) vol) x-start (* 2 th-width))
(+ h (* (prng.prng/value) vol))]
[(+ (* (prng.prng/value) vol) x-start (* 3 th-width))
(+ h (* (prng.prng/value) vol))]])
(stroked-bezier tessellation
coords
stroke-tessellation
stroke-noise
stroke-line-width-start: stroke-thickness
stroke-line-width-end: stroke-thickness
colour: half-alpha-col
colour-volatility
seed: (prng.prng/value)
brush
brush-subtype))
;; vertical strokes
(loop (i to: iterations)
(define
v (+ x-start v-stroke-half-thickness (* i v-stroke-offset-factor))
coords [[(+ v (* (prng.prng/value) vol))
(+ (* (prng.prng/value) vol) y-start (* 0 th-height))]
[(+ v (* (prng.prng/value) vol))
(+ (* (prng.prng/value) vol) y-start (* 1 th-height))]
[(+ v (* (prng.prng/value) vol))
(+ (* (prng.prng/value) vol) y-start (* 2 th-height))]
[(+ v (* (prng.prng/value) vol))
(+ (* (prng.prng/value) vol) y-start (* 3 th-height))]])
(stroked-bezier tessellation
coords
stroke-tessellation
stroke-noise
stroke-line-width-start: stroke-thickness
stroke-line-width-end: stroke-thickness
colour: half-alpha-col
colour-volatility
seed: (prng.prng/value)
brush
brush-subtype)))
(fn (wash vol: 200
line-width: 70
line-segments: 5
colour: (col/rgb r: 0.627 g: 0.627 b: 0.627 alpha: 0.4)
seed: 272)
(define
w/3 (/ canvas/width 3)
h/3 (/ canvas/height 3))
(loop (d from: -20 to: 1020 inc: 20)
(bezier tessellation: line-segments
line-width: line-width
coords: [[0 (wash-n x: 0 d: d seed: seed vol: vol)]
[w/3 (wash-n x: w/3 d: d seed: seed vol: vol)]
[(* w/3 2) (wash-n x: (* w/3 2) d: d seed: seed vol: vol)]
[canvas/width (wash-n x: canvas/width d: d seed: seed vol: vol)]]
colour: colour)
(bezier tessellation: line-segments
line-width: line-width
coords: [[(wash-n x: 0 d: d seed: seed vol: vol) 0]
[(wash-n x: h/3 d: d seed: seed vol: vol) h/3]
[(wash-n x: (* h/3 2) d: d seed: seed vol: vol) (* h/3 2)]
[(wash-n x: canvas/height d: d seed: seed vol: vol) canvas/height]]
colour: colour)))
(fn (wash-n x: 0 d: 0 seed: 0 vol: 1)
(+ d (* vol (prng/perlin x: x y: d z: seed))))